Quote:
Originally Posted by Barefootsies
Don't hate the player, hate the game. This is a business.

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I couldn't tell what you were replying to because you deleted what you were replying to.
This, right?
Quote:
Originally Posted by okok
So Barefootsies, I brought up that example to compare it to tube owners who are abusing the DMCA.
They are taking advantage of a loophole to build huge brands. Not to mention to get their foot in the door on licensing deals.
If they don't, they are leaving that opportunity on the table for someone else to grab.
Eventually, the DMCA will be amended somehow, but even when that happens and they "lose," they will STILL win, because they've already created huge brands.
Thoughts?
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Can you elaborate on your hip hip lingo? What do you mean by "don't hate the player, hate the game?"
I ask because it feels like you are using that in an imperative sense, as though there is some player or game that I, personally, am to stop hating. I'm just getting into an ethics discussion, not hating games or players or whatever.
Help me understand what you mean by that. Is it just a comforting aphorism for you? Or are you hinting at something deeper?