Tubes are just one manifestation of Web 2.0. Web 2.0 has given way to social computing See
http://ftp.jrc.es/EURdoc/JRC54327.pdf How can adult evolve and adapt to these trends? Are there subtrends that you should keep an eye out for that may lead to better monetization?
Key trends observed by the JRC-IPTS researches:
* 41% of all EU Internet users, and 64% of those aged under 24, were engaged in Social Computing activities
* 38% of people aged 15-25 in Europe had profiles on Social Computing sites
* 32% of European Internet users had crated a Social Networking Site profile
* 30% of internet users make use of Social Computing content created by others, e.g. they read blogs or wiki sites, watch videos on YouTube or use social networking sites
* 10% (included in above 30%) provide feedback or comments
* 3% are content producers, e.g. they create blogs or Wikipedia articles, upload user-generated video onto YouTube or photos onto Flickr