Quote:
Originally Posted by ProG
What kind of 3D programs? It is very tedious work indeed, even too much for me (as a programmer). 3D modelling is only half the battle, try getting into animation.
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Yeah, that's where I'm at. The modeling and animation is only a tenth of the battle, materials and textures are the real ball buster (then there's lighting which kind of goes with materials and textures)! You can't tell if you're doing as good as you should be unless you have enough power for the right output and a fast enough processor to render all of it.
I'm about to buy two more computers I think.