Quote:
Originally Posted by mynameisjim
Not if you have to modify the hardware to do it.
Look at the Xbox. You can take one apart and modify it to run pirated games, but it's enough of a hassle that it keeps piracy to minimum.
The whole point is to manage piracy, not totally stop it. If the protection is in the CPU or GPU, not many people are going to fuck with their $2K computers just to avoid paying 99 cents for a song. That's the point.
The very motivated will always try to pirate content, the key is to make it so it's just not worth the hassle for the average Joe, which is why I used the Xbox example. Games are $60 and it's still not worth it for most people to crack open their game consoles.
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Well, the problem is a PC is a lot more versatile than a console that's designed to read a single type of media.
Some consoles use a GD-ROM which is a modified CD-ROM or blu ray to access the game's functionality
XBOX's for example boot from a special partition on games created for it. Put an XBOX 360 game in a PC and it will read it as the disc was spun backwards when manufactured.
They also took it a step further, 360s and PS3s read the angular distance between specific data sectors on the disc. In other words, a duplicated DVD will return different values than a pressed original would.
On a PC it would be very difficult to achieve a level of encoding that's versatile enough and offer any type of real protection.