Quote:
Originally Posted by DamianJ
Exactly. This is the problem. Most people involved are real dweeb collectors. They don't even WATCH what they have, the goal is just to get EVERY lossless Green Day album, or EVERY 1080P episode of star trek TNG, or whatever. They just want to own it, or be the person that has it all, they don't care about money. Shut down the commercial ones, and then everyone goes back to usenet, or IRC, or private FTP or places that public trackers can't even find.
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That would be considered an anti-piracy success. Usnet, IRC and private FTP sites aren't going to take up the first 50 pages on Google when you search for any movie title.
The goal of fighting piracy is not to stop it 100%, it's all about managing it. As long as it is either technically too hard or too inconvenient for the average Joe, you are managing piracy.
I made a post about the Xbox recently and that's a perfect example. You can crack open your Xbox and add a chip, then run pirated games after some additional steps, but it's beyond what the average Joe is capable of doing, so piracy among console games is managed pretty well when you compare it to other forms of media.
You'll always have your "collectors" and techie types who will share no matter how hard it is. The goal is to make it so the average Joe thinks it's not worth the effort.