Quote:
Originally Posted by DamianJ
The goal *should* be to make the product available how the punters want it, at a price they are prepared to pay.
Look at music and movies. They did what you are doing. Trying to fight a battle you can't win. Then they changed tack, and iTunes came out. Offering people music at a reasonable price that was REALLY easy to get. One click. Done. The experience was BETTER than piracy. So it succeeded. Now look at movies. Same thing. Netflix came about offering a BETTER experience at a reasonable price. Huge success now. Many camps are saying netflix is solely responsible for a reduction in p2p traffic on US ISPs. How about games? Look at Steam and the success they are getting. Same point. Better experience.
I'd suggest the time and effort and money spent trying to fight a battle you admit you can't win would be better spent trying to create a better mousetrap. After all, it has worked for movies and music.
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So you are saying there is no piracy in the music, movie or PC gaming market because those industries have adapted and given the (ex) pirates what they want and now they don't pirate anything anymore?
iTunes solved music piracy? Netflix solved movie pirating?
Netflix is a success because it gave paying consumers a better experience, not because it attracted all the ex-pirates. Netflix stole customers from Blockbuster, not The Pirate Bay. iTunes worked because of genius marketing and it's integration with the iPod and other Apple products, not because they attracted all the music pirates. iTunes stole customers from record stores and Best Buy, not from pirate sites.
I agree that media companies have to adapt, but you are rewriting history a little bit with that last post.
Personally, I could care less either way. I got into adult when piracy was pretty much peaked so I have no fond memories of the "golden age" so never really lost money because of piracy. But you have to be honest and accurate when framing the piracy debate and that's the only reason I replied to your post.