Quote:
Originally Posted by druid66
in tbc killing one boss took sometimes months of preparing, gathering resistance gear, then trying many times, failing and finally the boss becomes defeated, all this screaming on vent etc..
do you remember kaelthas who becomes barrier for many guilds? kaethas the guildbreaker what they used to call him sometimes.
getting all this reputation to enter heroic instance, then doing hardcore chain quests in heroic instances to unblock entrance to raid instances. all of this required gear and skill and it took time and it was challenge. many not-to-good guilds never even seen mount hyjal, black temple or even this one with kaelthas.
this was good, hard expansion.
and now? month after releasing cataclysm fucking pugs (pick up groups) are killing bosses on raid instances? wtf? they should not be allowed to even enter raid instances without passin many hard chains imo.
wow becomes to easy. far to easy.
and other mmorps? in my opinion next mmorp who will be better than wow and who beat wow will be the one released by blizzard, no one could beat blizzard so far, still even after fail of wotlk or cata. guild wars will be good but for pvp only and this is only mmorp who can get some players all the rest are meaningless. conan? ive been trying - fail. good music, graphics, good atmosphere, terrible gameplay, bugs etc...
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I think WOW becoming as easy as it has is what has sustained its huge subscription base. I first started playing when the game was pretty new and lvl 60 was the max. I joined a raiding guild and you basically had to get gear from one raid to progress to the next etc. It was like having a part time job and I burned out quickly on it. I just saw Blackwing Lair for the first time a few weeks ago when we went in so a friend could train one of the bosses with her hunter.
That raids were so hard to do turned a lot of players off. The hardcore gamers loved it, but the casual fans like me saw no use in continuing to pay $15 per month if there was nothing I could do that didn't require me to invest huge amount of time (note how they changed the PVP stuff too so getting rank and gear is easier than it used to be). I quit for a while then came back when burning crusade came out then quick and came back for WOTLK. By making the raids easier in Wrath people like me could actually do them from time to time and they actually kept me as a member where before I would have likely quit then come back when the new expansion came out.
In the end all Blizzard cares about is getting people to pay their $15 per month. They don't care if they piss off some hardcore gamers along the way.