Quote:
Originally Posted by sambucas
Actually Flash Player 11 already much more 3d oriented, it has direct access to your computer's gpu. Check this out.
Also Flash platform is not only for Flash animated movies. It's also used for very complex RIAs build with Adobe Flex. And Flex is something that HTML5 is not going to get even close to. It can publish for web, desktop, Android and iOS. And in HTML5 you still need to analyze users browser to do something more or less complex.
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Yea but what unity3d will bring to flash browser games will be much more in-depth. Talking dynamic shadows, real physics, network support for multilayer games and so on. Unity is already the the most used engine for smart phone development and it already has a pretty big presence in browser based games (Battlestar Galactica Online for example was made with it)
Added to that Unity can build to web browser, PC, Mac, Android, iOS, xbox, wii & playstation and soon flash. Meaning it's become the most used platform for indy game development and what it will bring to flash game development will end up making 3d browser games a lot more common.