Quote:
Originally Posted by orgeebee
For me at least, the jury's still out on that one. I'm running on both right now (physical and cloud).
So far the cloud is experimental for me. One thing with cloud vs Wowza streaming is that the disk IO requirements for high-traffic Wowza steaming can very easily overwhelm the shared storage that clouds typically use. Unless you spend big bucks on a really high-end environment (Cisco UCS + NetApp for example).
Anyway, must my first thoughts so far..
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It's understandable to be apprehensive if you are venturing away from what you know well (that being physical servers) and to a Cloud environment. Knowing the cloud infrastructure you will be hosted on means all the difference in the world. Some providers may just spin up some VMs, label it Cloud and call it a day. When on a high availability cloud infrastructure it's going to be better than a single dedicated server and have scalability to support growth.
Regarding your concerns about IOP/s when using Wowza and the Cloud, have a look here at our Webair FusionCloud server.
http://www.webair.com/webhosting-cloud-fusion.html Now you're talking 10,000 IOP/s!! Thousands of IOPs faster than SAS or SSD disks!
We also did a GFY post when we released it if you want to check it out:
https://gfy.com/showthread.php?t=1057961