Quote:
Originally Posted by raymor
The EVENT loop. He's doing it in an event handler. Initialize to zero before outside the handler.
BTW it's good to know the event loop IS a loop, one that's run a thousand times per second. Hook a garbage event or create a nested infinite loop and you'll get a nice crash - do not pass Go and do not collect an error message.
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Ah, I see.
Most of my javascript is fairly simple stuff.
Like I said, I didn't think I had the whole picture from just the code he showed. I knew the fucking messages were coming from somewhere ;p
Thanx
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