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Old 01-04-2015, 01:12 AM  
2MuchMark
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Join Date: Aug 2004
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Quote:
Originally Posted by Seth Manson View Post
It's like watching a 240Hz TV at 1080p, with all the smoothing shit turned on.
Really? I don't have a 240hz TV but saw a demo TV running Avatar in full 240hz "glory", and didn't like it. As with the Hobbit, I found the effect totally distracting, and made every frame look dirt-cheap.

HFR solves some technical problems for sure. For example, the jerkiness of an object moving or flying across the screen that is there in 24fps is gone in 48fps. But the trade-off is worse.

You may not have heard of a guy named Douglas Trumbull. He was one of the original FX pioneers on 2001, directed Silent Running, and worked with John Dykstra on the original Star Wars and Star Trek (1979) movies (and created Back to the Future: The ride!). Anyway, Trumbull also invented Showscan, a 60FPS file process way back in the 70's.

I bring him up because today he's working on HFR too but has patented variable frame rates - with the idea that a movie's frame rate would change depending on the demands of the scene : 24 FPS for slower scenes, and 48 or 60 or whatever for higher action scenes.

It got me thinking: What about variable HFR within a frame? A person on screen standing still could be at 24fps, while the car explosion elsewhere on the screen at 60 or 100 fps?

Man I love movie technology...
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