Quote:
Originally Posted by Relentless
The headsets are as much a fashion problem as anything else. Sleeker looking visors, celebrity adoption, porn and price will likely be major factors in uptake - just as they were with mobile. The day VR visors look more like fashion forward headgear and less like sleep apnea masks, adoption will bloom.
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Yup, it has a lot to do with it. I have a 3d tv, after the novelty wears off you dont use it much. 1st of all because of the availability of decent content, secondly because of the glasses
