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Old 09-11-2015, 10:11 AM  
adultmobile
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Quote:
Originally Posted by JustinGTF View Post
The hardware requirement is really going to be the killer of VR IMHO. Anything that requires blocking your natural senses is something we're not wired to do. We wear headphones to block out unwanted noise in certain situations but we rarely cover our eyes.
Media consumption in any form is usually driven by whats 'good enough' to consume whatever format we're ingesting. [ It's the same evolution between Video to DVD - a huge leap visually and technically but I think a large part of its adoption was because you didn't have to rewind tapes anymore. DVD was good enough and BluRay struggled to gain any traction. ]
I absolutely agree with this, people use whats 'good enough' to consume, with what devices they already got or anyway not taking extra space, weight. In live cams I can see that we got models streaming at slow framerate 320x240 with fake colors, like some filipina, while others 640x480 with good colors and framerate, others we can custom setup at 1000x+ and it works - however, we see if a guy likes that specific filipina will waste lots of money to see her super badly, and lots of best video quality and resolution models get very little business. I learned this long ago so I no more even wonder when I see this daily. The 320x240 fake colors old cam in 5 fps is enough for most, it seems!

Relentless shown Virtuix Omni which is cool as you can walk with feet to move in a battle ground, but this hardware fills half your bedroom, it seems niche to some hardcore 1st person shooter gamers, not a mass market there. About Facebook wasting $2 billion for oculus rift... consider they wasted $22 billion to buy whatsapp, and that those billion dollar buys between such big companies is often a mistake, like Yahoo buying broadcast.com for $5.7 billion (or over $10,000 per user) in 1999 - Oculus Rift was valued $100,000 per actual user or so... in hope to get 1 billion users, mhhhh.... also there's so many competitors or different solutions with augmented reality like https://www.getameta.com/ and Microsoft Hololens / Windows Holographic
https://www.microsoft.com/microsoft-hololens/en-us , or mlm semi-fake ones like https://www.worldgn.com/space-lumina/ , so what big company will set the standard and when it is still unknown and investing that much in one is silly at best.

cordoba let me note that "you're comparing 3d hologram girls appearing live in your room to crappy 3d anaglyph porn", no I don't, I just said the today mass market reality is the crappy 3d anaglyph, and star-wars style holograms are shown as proof-of-concept since 1977, so I don't see why now in 2015 we should be really so near to getting to it, maybe that will be the 2040, but then I am not so interested on a business point of view, since I need to make money now, not in 2040. I am nearly sure we will have interactive 3d holograms in mass market some day, I said 2040, maybe is earlier or later. If you show me a working platform, that was shown in 1970's already in a lab and this means nothing for my consumer business today. I am happy to see the working demos in lab, but more interested in seeing sales in my site.

Quote:
Originally Posted by JustinGTF View Post
So how about adult? Cams seems to be the obvious option in the near term - production costs would be lower in relative terms since most girls seem to operate in a single small room that could easily be mapped and rendered.
I disagree that live cams will get 3d and holographic sooner and more widely than prerecorded studio content. It will be studio producers like the OP to lead this. Studio productions are HD since long time, and 3d, instead the top live shows in top cam sites are mostly made with $99 Logitech cams, even the pan-tilt with remote it became more rare rather than more popular in the years - and any 3d live shows attempt worked technically, but failed commercially, to date.
Prerecorded content production high-end studios can buy the hardware and be able to use it, so the first "holograms"
By the way there is this live show for Oculus Rift:

https://vrtube.xxx/live/
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