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Old 01-28-2016, 07:45 AM  
just a punk
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Quote:
Originally Posted by rowan View Post
I've just skimmed the article but I think the general idea is that the number of possible moves in a Go game is significantly greater than that of a chess game. You cannot simply brute force by simulating the next X moves. This is more about finding short-cuts to solutions in an impossible vast search space (too big for brute forcing).
It is possible and much easier than in Chess, because every piece has same weight and same moving rules. E.g.: Fuego, GNU Go etc..

Quote:
Originally Posted by muthisdev View Post
Google has done AI for years. This ain't their first rodeo.
Google Photos uses AI to categorize pictures.
Google's self-driving car uses AI to drive.
That's not AI. That's just self-educated algos that were invented 60's of the past century. In short, you can't ask Google's self-driving car on how to make a burger and Google Photos will never tell you why fire is hot and ice is cold.
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