Quote:
Originally Posted by Yanks_Todd
Do you read before you post? It was your example and the way you structured your sentence did not imply "cost". The quality difference is that different, the cost is not.
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So how much more does it cost to shoot VR in a way that makes it good?
I'm just going by the fact that until now the big thing was a site having exclusive content. If producers are licensing it that obviously doesn't matter for VR.
How many companies shoot VR purely for their own sites?