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-   -   Unreal 5 engine.. wow (https://gfy.com/showthread.php?t=1327865)

Paul&John 05-13-2020 12:35 PM

Unreal 5 engine.. wow
 

https://www.youtube.com/watch?v=qC5KtatMcUw

Smack dat 05-13-2020 02:20 PM

Looks good and it's impressive tech but honestly, from a user perspective, I can't see much difference from PS4. I would imagine that stuff is going to mean huge downloads too.

Is that GOW btw?

CaptainHowdy 05-13-2020 03:20 PM

A useful tool since the outside world will increasingly become void . . .

CjTheFish 05-13-2020 04:34 PM

It's unreal.

EddyTheDog 05-13-2020 05:32 PM

I'm not into gaming or anything like that - Could they use an engine like that to run a Sims like environment or Second Life?..

It really is amazing.....

ilnjscb 05-13-2020 06:18 PM

Pretty amazing. Some of this is the new SSD - the throughput and IOPS are incredible. I used to think it would require 1GB for realistic, but they're at 3-5GB now. With other teams working on human models, we may see real photorealism in the next 10-15 years.

Paul&John 05-13-2020 11:59 PM

Quote:

Originally Posted by Smack dat (Post 22667138)
Looks good and it's impressive tech but honestly, from a user perspective, I can't see much difference from PS4. I would imagine that stuff is going to mean huge downloads too.

I think on 4K (UHD) televisions the difference will be quite visible..

Quote:

Originally Posted by EddyTheDog (Post 22667209)
I'm not into gaming or anything like that - Could they use an engine like that to run a Sims like environment or Second Life?..

I dont think it is needed for games with cartoonish look like Sims.

todservices 05-14-2020 01:15 AM

i don't have time to be into gaming, but that definitely looks amazing

davidCRM 05-14-2020 01:35 AM

the global illumination and the 'niagara' flocking "animal particles" are a nice touch, seemed refined but imperfect. a bit of smoke and mirrors here and there but pretty nice. i didn't dig the clothes simulation and the animation switches weren't seamless either (maybe a gamer culture thing, people want immediate control, i like the opposite like in gta 5 though..), plus convolution reverb is nothing new (and didn't even conceal the near-field recorded foley on stuff happening 30ft away from you but nvm)...
alas, still a pretty neat engine, these polygon count wars are getting out of hand for sure. i am still waiting for the moment when instead of environment, characters will be in focus so they crawl out of the uncanny valley.

_Richard_ 05-14-2020 02:36 AM

Quote:

Originally Posted by Smack dat (Post 22667138)
I can't see much difference from PS4.

https://media.tenor.com/images/ce6cc...3f91/tenor.gif

CurrentlySober 05-14-2020 04:39 AM

i like poo

CaptainHowdy 05-14-2020 05:05 AM

Quote:

Originally Posted by CurrentlySober (Post 22667439)
i like poo

You 8-bit fanatics . . .

VRPdommy 05-14-2020 05:13 AM

The latest advancements are tremendous.
But know that this is not just for gaming. Not even just VR gaming.
But all VR from training media to virtual vacations and the HOLODECK like experience we are moving to.
I have not worked with unreal5 yet but see the advantage right away. It's all in the details.... LOL

Virtual porn anyone ?

EddyTheDog 05-14-2020 06:07 AM

Quote:

Originally Posted by Paul&John (Post 22667376)
I dont think it is needed for games with cartoonish look like Sims.


My point was more could you make them less cartoonish and more realistic with a games engine like that...

klinton 05-14-2020 06:26 AM

OP is such a geek!

:winkwink::winkwink::winkwink:

candyflip 05-14-2020 07:43 AM

What this does for film / television will be much more revolutionary than anything it will do for gaming.

Paul&John 05-14-2020 07:57 AM

Quote:

Originally Posted by EddyTheDog (Post 22667454)
My point was more could you make them less cartoonish and more realistic with a games engine like that...

Why would you wanna do that? The whole point of the Sims games is the cartoonish look and feel :)


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