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Blender?
Started playing with Blender again. I think I need to work at it every day. I am actually starting to have fun doing it now. So, Hopefully I will get better.
I want to make a short comic series. https://i.imgur.com/RTDniZM.png |
That looks like an interesting piece of furniture . . .
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Coffee table spider crawler? :batman
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I like Blender, but I've used 3ds Max since v5.5, so things are a little different for me
https://1.bp.blogspot.com/-rkarlX8Kn...00/peeniss.jpg |
That is pretty cool. When I was a kid. I wanted to draw Voltron Lions and monsters. Never had the ability. Now, With Blender, Maybe I can.
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There are also like 1000 different ways to do the same thing in 3d, some ways are better than others, just practice. Best 2 things that I can advise is to 1) Keep things simple and don't add too much detail too soon, especially if you're doing any kind of rigging, and 2) Pay attention to scale/units. |
I use Blender and Unreal together to do lots of cools things with video and virtual production. The company I work for built me a small little studio. I don't have an LED volume, but I can do a lot of the same stuff they do on The Mandalorian with green screens and walls. The latest project I completed for State Farm came out, for lack of a better word, looking unreal.
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The fact that Blender and Unreal are both free to use is almost as impressive a feature as all they're both capable of. My daughter models and animates in Blender. My son is making games and VR lessons in Unreal. That sort of accessibility will give them a massive leg up as the younger kids start their adventures, for free, with professional level tools and likely stick with them. |
i cunt a4da blender... :(
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The best free 3d modeling program I've used back in the day was Gmax, everything else you had to get a keygen.... :upsidedow |
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Anyway, was curious about Bryce a few months back and it seems like it's no longer a thing. Did they disappear or transform into one of the other products listed above? |
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I remember using a lot of general texture packs from 3d Total back in the day. Sometimes Evermotion. |
Just copied what a guy was doing on youtube. Procedural created planet.
I think a year ago, I wouldn't have been able to follow along, so I am learning. https://i.imgur.com/eQ9aalJ.png |
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I use Maya. Here are a few 3d Models I've done: Nasa Saturn 5 Launch Tower, Halo 5 grenade launcher, and b64 armored car
https://male-enhancement.health/3d/img/3d_01.PNG https://male-enhancement.health/3d/img/3d_02.PNG https://male-enhancement.health/3d/img/3d_03.PNG https://male-enhancement.health/3d/img/3d_04.PNG I prefer using Maya to animate as well. I use photoshop and Substance Painter to texture. |
I use ZBrush for characters, this one was textured with substance painter
https://male-enhancement.health/3d/img/char.jpg |
Here is a game asset I did in Maya along with my reference image. Textured in photoshop / substance painter
https://male-enhancement.health/3d/img/game_asset.PNG Wireframe: https://male-enhancement.health/3d/img/game_asset02.PNG Reference: https://male-enhancement.health/3d/img/game_asset03.PNG |
Another view of this one:
https://male-enhancement.health/3d/img/char2.PNG |
Deck of the Saturn 5 launch tower:
https://male-enhancement.health/3d/img/deck.PNG This project was for Nasa so it had to be almost perfect. |
That tower took me 2 weeks and over 100 hours total.
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Also, Blender is a great tool and I have a lot of friends that use it. I was just trained in a different program. |
Blender 3 is out and my kids have been learning to model. It's really amazing that we've got tools like Blender, Unreal and Davinci Resolve available to for people to use for not upfront, out of pocket costs.
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