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Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed.

 
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Old 02-09-2011, 06:57 PM   #1
itto
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Any asm-coders from back in the days here?

I fired up my 486dx33 and it worked (yay).. seeing my old assembler source codes makes me feel nostalgic.. vga mode 320x200

mov ax,13h
int 10h

Anybody know what tf i'm talkin' about? lol.
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Old 02-09-2011, 07:07 PM   #2
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Those were the days... Video calls..
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Old 02-09-2011, 07:16 PM   #3
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really, back in the days.. y*320+x was the equation needed to plot a fucking pixel and nowadays we argue about highdef, 3d and whatnot.. it's incredible.
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Old 02-09-2011, 07:19 PM   #4
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I remember this sound also ;)

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Old 02-09-2011, 07:25 PM   #5
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Uh.. from memory, lemme see:

Code:
.ideal
.8088

text db 'l33t d00d', 13, 10, '$'
mov dx, offset text
mov ah, 09h
int 21h
mov ah,4ch
int 21h
I blew up 3 VGA cards teaching myself how to unchain. That's back when 256k cost about $100 and I was making about $4/hr.
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Old 02-09-2011, 07:38 PM   #6
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and, i remember, there was this argument back then whether to use MASM or TASM.. (i, personally, chose tasm)
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Old 02-09-2011, 07:41 PM   #7
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and, i remember, there was this argument back then whether to use MASM or TASM.. (i, personally, chose tasm)
I used .ideal, didn't I?

Most of them cheated though and inlined Pascal. (Future Crew, I'm talking to you!)

I think the one person who made the most mind numbingly awesome Assembly was Thomas Pytel, here in the US - Tran of Rennaisance. The only shame is he took advantage of CPU bugs to speed things up, and by the P5, most of his stuff wouldn't work anymore, even if DOS based.
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Old 02-09-2011, 07:50 PM   #8
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I used .ideal, didn't I?

Most of them cheated though and inlined Pascal. (Future Crew, I'm talking to you!)

I think the one person who made the most mind numbingly awesome Assembly was Thomas Pytel, here in the US - Tran of Rennaisance. The only shame is he took advantage of CPU bugs to speed things up, and by the P5, most of his stuff wouldn't work anymore, even if DOS based.
Tran was THE man, what was this thing called.. timeless or something. He was like the ONLY dude in the US back then who got his code right.
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Old 02-09-2011, 07:56 PM   #9
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ZX Spectrum (Z80) Asm coder here
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Old 02-09-2011, 07:57 PM   #10
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re: future crew.. second reality was their major hit but IMHO "panic" was way better.. just sayin'
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Old 02-09-2011, 08:10 PM   #11
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ZX Spectrum (Z80) Asm coder here
never coded on that system.. "mov" is "ld", right?
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Old 02-09-2011, 08:48 PM   #12
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Tran was THE man, what was this thing called.. timeless or something. He was like the ONLY dude in the US back then who got his code right.
I knew Tran personally. He turned out to be a total dick.

I used to code ASM on 486, Commodore, Vic20, Pet, and the Radioshack Color computer.
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Old 02-09-2011, 09:09 PM   #13
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I hate to admit this, but I was an IBM Assembler and Cobol programmer back in the day. Sigh...
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Old 02-09-2011, 09:09 PM   #14
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I knew Tran personally. He turned out to be a total dick.
Really? ..i didn't know him personally, i just thought he was a (very) good coder. What's the dick thing all about?
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Old 02-09-2011, 09:12 PM   #15
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We're still using assembler with microcontrollers. It hasn't gone anywhere.
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Old 02-09-2011, 09:26 PM   #16
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We're still using assembler with microcontrollers. It hasn't gone anywhere.
cool thing
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Old 02-09-2011, 09:50 PM   #17
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never coded on that system.. "mov" is "ld", right?
Yes, exactly
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Old 02-09-2011, 10:18 PM   #18
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I coded in x86 asm but not for fast graphics... I wrote a little compiler that used a basic-like language and spat out a self contained MASM/TASM compatible file which was then assembled into a .COM or .EXE. The library was all text so rather than being this big monolithic .LIB file with a heap of crap pulled in that never got used, the output contained only what was needed. I think "Hello World" compiled to about 200 bytes, which is pretty decent for a high level language.
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Old 02-09-2011, 10:37 PM   #19
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i remember the days, when Gouraud shading was THE shit, and we came on the scene, saying: "n**ga, whassup, we got PHONG shading (actually a nifty cool environment-mapping)+plus+ super coolio mp3 song compression ;)
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Old 02-09-2011, 10:44 PM   #20
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my shortest asm program was 11 bytes + 2 bytes for the long jump, i exchanged the first 3 bytes that makes the long jump on boot sectors and the 8 characters on label (!) to make sure i erased by friends bios each time he booted

No int 21h, simple input values and no dos calls at all .. low level stuff

If you change a value in the cmos, each time you boot you get the famous Bios checksum error and you had to recheck every parameter
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Old 02-09-2011, 11:02 PM   #21
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Really? ..i didn't know him personally, i just thought he was a (very) good coder. What's the dick thing all about?
He just had a very shitty attitude about everything. Always though other people were losers - and I don't mean those that code - just people in general.
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Old 02-09-2011, 11:02 PM   #22
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90h
nop
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Old 02-09-2011, 11:06 PM   #23
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He just had a very shitty attitude about everything. Always though other people were losers - and I don't mean those that code - just people in general.
ah ok, i see..
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Old 02-09-2011, 11:18 PM   #24
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this whole talkin' reminds me of.. was anybody of you at a "demo party"? ..like, "assembly" or "the party"? ..i was at Wired, tp95, 97, later then at mekka, symposium..
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Old 02-09-2011, 11:38 PM   #25
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they were romantic times back then, one guy sitting at his computer could come up with greatness in less than 16k
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Old 02-10-2011, 01:20 AM   #26
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some old old days
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Old 02-10-2011, 05:34 AM   #27
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I once wrote a DOS TSR to occasionally change a keypress to the "adjacent" key. It was installed when students logged into the school chat BBS system (which I ran)

It was funny seeing normally good touch typers scratch their head because they were suddenly making mistakes.
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Old 02-10-2011, 07:41 AM   #28
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Originally Posted by itto View Post
I fired up my 486dx33 and it worked (yay).. seeing my old assembler source codes makes me feel nostalgic.. vga mode 320x200

mov ax,13h
int 10h

Anybody know what tf i'm talkin' about? lol.
MCGA mode
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Old 02-10-2011, 07:47 AM   #29
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My thread has arrived.

I still have a copy of The ZX Spectrum ROM Disassembly by Dr Ian Logan and Dr Frank O'Hara, I wonder if it's worth anything.

And yes, TASM was better.
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Old 02-10-2011, 10:39 AM   #30
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CJ64> Know anyone else in the group? I almost got briefly back-into the scene folks after finding out/relaying that White Shadow had died. Didn't know any of them personally, though.

Also, that 'Phong' was mostly bullshit. You were probably thinking of Dope/Complex, which just ran a picture of someone's cat over the render for their mapping.. and one of their 'textures' was the name of one of their teachers. It was debunked on MindCandy DVD 1.
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Old 02-10-2011, 11:18 AM   #31
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I've never been in scene thing, but some of my proggies written for ZX-Spectrum are still available at http://www.worldofspectrum.org/ and my tutorials on low level SVGA and unofficial VGA modes X programming are still floating on the Net
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Old 02-10-2011, 12:42 PM   #32
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I've never been in scene thing, but some of my proggies written for ZX-Spectrum are still available at http://www.worldofspectrum.org/
Hehe, mine too
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Old 02-10-2011, 01:29 PM   #33
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Ah lol,i was just telling my dad how assembler is one heaviest programming languages to learn
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Old 02-10-2011, 10:58 PM   #34
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for people who still looking for what's up in the scene: http://www.pouet.net/

Ah, missing theses old days with dos stuff, where you have to write yous dos extender, and play mode-x stuff. I remember using softice with second Hercules card to debut stuff!
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Old 02-11-2011, 11:38 AM   #35
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I remember using softice with second Hercules card to debut stuff!
You didn't explain to anyone why you'd use a Herc. (Different video address space).

Man, I remember many a day in SoftICE. Damn shame it never did support more than 64M (max, EMS/XMS).
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Old 02-11-2011, 01:14 PM   #36
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Ну все, старые пердуны будут сотрясать топик, пока весь песок из попы не высыпется
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