Welcome to the GoFuckYourself.com - Adult Webmaster Forum forums.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact us.

Post New Thread Reply

Register GFY Rules Calendar
Go Back   GoFuckYourself.com - Adult Webmaster Forum > >
Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed.

 
Thread Tools
Old 08-31-2007, 07:01 AM   #1
KimJI
Confirmed User
 
Join Date: May 2007
Location: So fucking gone
Posts: 1,839
The value of advertising in MMOG's (online myltiplayer games)

During the last month I have been testing a few games that allow mainstream companies to buy advertising space inside the games.

One of the game I have tested is http://project-torque.aeriagames.com
Is a online real-time street race game.

Its still in closed Beta, so there are no real banners on the site yet. But you can see the banners here
http://project-torque.aeriagames.com...hots/PT-05.jpg

The games are free and that attract a lot of people.

But do you think you can make money advertising a website there? Or is it only profitable if you already have a known "brand" like Cola, Burger-King or Nokia?

If you run a website on those banners, chances are they cant remember the URL when they stop playing.
__________________
Trafficadept | Best traffic I have ever tested | web "@t" cuul.org
KimJI is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 08-31-2007, 10:40 AM   #2
american pervert
Confirmed User
 
american pervert's Avatar
 
Join Date: Sep 2002
Location: Los Angeles
Posts: 6,830
people are losing their asses trying that in second life
__________________
I can resist everything except temptation
american pervert is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 08-31-2007, 10:48 AM   #3
KimJI
Confirmed User
 
Join Date: May 2007
Location: So fucking gone
Posts: 1,839
I heard it was on the way up in second life. And aren't second life more of a Community than a game? I never tried it, it was to close to the "myspace" idea
__________________
Trafficadept | Best traffic I have ever tested | web "@t" cuul.org
KimJI is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 08-31-2007, 10:53 AM   #4
american pervert
Confirmed User
 
american pervert's Avatar
 
Join Date: Sep 2002
Location: Los Angeles
Posts: 6,830
Quote:
Originally Posted by KimJI View Post
I heard it was on the way up in second life. And aren't second life more of a Community than a game? I never tried it, it was to close to the "myspace" idea
not according to an article in wired

http://www.wired.com/techbiz/media/m...15-08/ff_sheep

enjoy
__________________
I can resist everything except temptation
american pervert is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 08-31-2007, 11:07 AM   #5
RawAlex
So Fucking Banned
 
Join Date: Oct 2003
Location: In a house.
Posts: 9,465
Based on that wired article and a couple of others I have read over the last few months, most people are realizing that ads in video games are not really a great way to get exposure. If the game is slow and dull enough that people have time to read the signs, they are likely NOT enjoying the game and won't be back.

Most of the racing style games run so fast that the players don't have time to read anything else. The only reasonable ad spaces are either those at the end of levels (like reward areas, upgrade areas, etc...) or if a special area of the board is named after a brand or space (final battle in the Coca-cola dome, example) that people might use when talking about the game. Otherwise, players are just too concentrated on their game to register the ads in their minds.
RawAlex is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 08-31-2007, 11:16 AM   #6
KimJI
Confirmed User
 
Join Date: May 2007
Location: So fucking gone
Posts: 1,839
"On a random day in June, the most popular location was Money Island (where Linden dollars, the official currency, are given away gratis), with a score of 136,000. Sexy Beach, one of several regions that offer virtual sex shops, dancing, and no-strings hookups, came in at 133,000. The Sears store on IBM's Innovation Island had a traffic score of 281; Coke's Virtual Thirst pavilion, a mere 27. "


27 "hits" - ok, I wont buy adspace in that streetrace game them.


I did send them a email about the ad space because as Rawalex said, the optimal would be to have the banners on the scoreboard or the cinematic sequences. Or else people wont look at it. I suggested they made Grid-girls with advertising banners of shirts on instead.
__________________
Trafficadept | Best traffic I have ever tested | web "@t" cuul.org
KimJI is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 09-18-2007, 05:13 PM   #7
Kelli58
Confirmed User
 
Kelli58's Avatar
 
Industry Role:
Join Date: Aug 2006
Location: Texas
Posts: 2,086
The thing about adverting is games, especially MMOGs is to do it creatively. You throw up a banner and it will be a waste but there are still many ways to do it. Let's use World of Warcraft as an example ....

There are millions and millions of people who play that game and are in no way interested in you or anyone else throwing up advertising in their game that they pay to play.

However if blizzard was to introduce a co-branded item that all of those people wanted for the game, it would be a whole other story. All they want is to enjoy their game. If a company helped them do that by providing them cool new items or features, not many would complain if it was named after another company..
Kelli58 is online now   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Old 09-18-2007, 05:21 PM   #8
DaddyHalbucks
A freakin' legend!
 
DaddyHalbucks's Avatar
 
Industry Role:
Join Date: Feb 2004
Location: Las Vegas, Nevada USA
Posts: 18,975
The ads needs be be targeted, ideally gaming ads or something perfect for that demographic.
__________________
Boner Money
DaddyHalbucks is offline   Share thread on Digg Share thread on Twitter Share thread on Reddit Share thread on Facebook Reply With Quote
Post New Thread Reply
Go Back   GoFuckYourself.com - Adult Webmaster Forum > >

Bookmarks



Advertising inquiries - marketing at gfy dot com

Contact Admin - Advertise - GFY Rules - Top

©2000-, AI Media Network Inc



Powered by vBulletin
Copyright © 2000- Jelsoft Enterprises Limited.